The first thing you need to know is that we can create variables
to store values in. A variable is just a named area of storage that can hold a
single value (numeric or character). We declare the name of each variable that we
are going to use, and also its type.
C language is rich in
its data types.
C supports three classes of data types:
1.
Primary data types (Fundamental data-type)
2.
Derived data types
3.
User defined data types
All
C’s variables must begin with a letter or a “_” (underscore) character.
integer (long & short):-
Integer constant range
is -32768 to 32767. Integer constant
always occupies two byte in memory.
In two byte we cannot store a number bigger than 32767 and smaller than -32768.
No fractional component is allowed.
Remember that out of two byte used to store an integer, the
highest bit (16-bit) is used to store the sign of the integer. This bit is 1 if
the number is negative and 0 if the number is positive. C offers a variation of
the integer data-type that will provide long
integer value. It is occupy four byte of memory.
Syntax:- long int i;
long int abc;
1. long integer cause the
program to run a bit slower. The value of a long integer can vary from 2147483647
to -2147483648.
2. If there are such things as
longs, symmetry required shorts as well integers which used less space in
memory and thus help speed up program execution. It declared as: -
3. We want to give it as much
storages as a long. We add the suffix ‘L’ or ‘l’ at the end of the number. This
23 is an integer and would occupy two bytes, where as 23L is long integer and
would occupy four bytes.
integer (signed and unsigned):-
Unsigned integer still occupies two
bytes.
Unsigned int i;
Unsigned i;
1. Long unsigned int which has a range of 0 to 4294967265 and
occupies four bytes of memory.
2.
By default a short int is a signed short int and a long int is a
signed long int.
char (signed and unsigned):-
The way there is signed and unsigned int (either short or long),
similarly there is signed and unsigned chars, both occupying one byte each, but
having different range. A signed char is same as our ordinary char and has a
range from -128 to 127, where as an unsigned char has a range from 0 to 255.
Example:-
void
main( )
{
unsigned
char ch;
for
(ch=0; ch<=254; ch++)
{
printf
("\n %d %c", ch, ch);
}
printf
("\n %d %c", ch, ch);
}
float and double:-
A float occupies four bytes in memory and range from -3.4e38 to
3.4e38. If this is insufficient then C offers a double data type which occupies
8 bytes in memory and has a range from -1.7e308 to 1.7e308. A variable of type
double can be declared as: -
- Double a, population;
long double which can range from -1.7e4932 to 1.7e4932. A long
double occupies 10 bytes in memory.
#include<stdio.h>
#include<conio.h>
void
main( )
{
char c;
unsigned
char d;
int
i;
unsigned
int j;
long
int k;
unsigned
long int m;
float
x;
double
y;
long
double z;
clrscr(
);
scanf
("%c %c", &c, &d);
printf
("%c %c", c, d);
scanf
("%d %u", &i, &j);
printf
("%d %u", i, j);
scanf
("%ld %lu", &k, &m);
printf
("%ld %lu", k,m);
scanf ("%f %lf %Lf", &x, &y, &z);
printf ("%f %lf %Lf", x, y, z);
getch(
);
}
Rules of Integer Constant:- (integer and long)
1.
It must have at least one
digit.
2.
It must not have a decimal
point.
3.
It must not have a
fractional value.
4.
It could be either positive
or negative.
5.
If no sign precedes an
integer constant. It is assumed to be positive.
6.
No commas or blanks are
allowed without an integer constant.
7.
The allowable range for
integer constants is -32768 to 32767.
Rules of Real Constant:- (float and double)
1.
It must have at least one
digit.
2.
It must have a decimal
point.
3.
It could be either positive
or negative.
4.
Default sign is positive.
5.
No commas or blanks are
allowed within a real constant.
Rules of Character Constant:- (char only)
1. A character constant is a
single alphabet, a single digit or single special symbols enclosed within
single inverted commas both the inverted commas should point to the left.
Example:- ’A’
is a valid character constant whereas ‘A’
is not.
The maximum length of a character constant can be one character.
Implicit Type Conversion:-
C permits mixing of constants and variables of different types in
an expression. C automatically converts any intermediate values to the proper
type so that the expression can evaluated without losing any significance. This
automatic conversion is known as implicit
type conversion.
Conversion Hierarchy Diagram
Some instructions to be followed in type conversions:
1.
float to int causes type
conversion then decimal part are lost.
2.
double to float causes rounding
of digits.
3.
long int to int causes
dropping of the excess higher order bits.
Type casting is the process of interpreting a variable or
expression of one data type as if it would be of a different data type.
a.
Automatic type casting
b.
Explicit type casting
a)
Automatic type
casting:-
Whenever the compiler accepts data of a particular type, but the data is given as a different type,
it will try to type cast automatically.
Example:- int a=6.6;
float b=9;
Automatic type
casting is of two types:-
1.
Promotion
2.
Demotion
1. Promotion: -
They
occur whenever a variable or expression of a smaller data type gets cast to a
larger data type.
Example:- float a=7; (Here 7 is an int constant, gets
promoted to float)
long
b=9; (Here 9 is an int constant, gets
promoted to long)
double d=a; (Here
a is a float, gets promoted to double)
There is generally no
problem with automatic promotion.
2. Demotion: -
They
occur whenever a variable or expression of a larger data type gets cast to a
smaller data type.
Example:- int a=8.6; (Here 8.6 is an float, gets downcast to int)
Automatic demotion can result in the loss of information. In this example, the value
of a will contain the 8, since int
variable cannot handle floating point values.
b)
Explicit type casting:-
There are cases where
no automatic type casting can occur, where the compiler is unsure about what
type to cast to, or other forms of type casting are needed.
Example:- int a=int (8.5); (In this example they can be used to suppress the warning)
The value of an
expression can be converted to a different data type if desired. The expression
must be preceded by the name of the desired data type, enclosed in parenthesis.
Example:- (int) 8.67 // has a
value of 8
Casting has a very high-precedence, begin performed before the multiplication and
division operations.
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